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<channel>
	<title>The Forbidden Planet International Blog Log &#187; Daniel Merlin Goodbrey</title>
	<atom:link href="http://forbiddenplanet.co.uk/blog/tag/daniel-merlin-goodbrey/feed/" rel="self" type="application/rss+xml" />
	<link>http://forbiddenplanet.co.uk/blog</link>
	<description>The Best In Sci-Fi &#38; Fantasy, News, Reviews, Graphic Novels, comics and more!</description>
	<lastBuildDate>Fri, 25 May 2012 23:05:56 +0000</lastBuildDate>
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		<title>A Duck Has An Adventure &#8211; Daniel Merlin Goodbrey takes hypercomics to apps</title>
		<link>http://forbiddenplanet.co.uk/blog/2012/a-duck-has-an-adventure-daniel-merlin-goodbrey-takes-hypercomics-to-apps/</link>
		<comments>http://forbiddenplanet.co.uk/blog/2012/a-duck-has-an-adventure-daniel-merlin-goodbrey-takes-hypercomics-to-apps/#comments</comments>
		<pubDate>Sat, 17 Mar 2012 00:05:53 +0000</pubDate>
		<dc:creator>Richard</dc:creator>
				<category><![CDATA[Comics and cartoons]]></category>
		<category><![CDATA[A Duck Has An Adventure]]></category>
		<category><![CDATA[Apps]]></category>
		<category><![CDATA[Daniel Merlin Goodbrey]]></category>
		<category><![CDATA[webcomics]]></category>

		<guid isPermaLink="false">http://forbiddenplanet.co.uk/blog/?p=68409</guid>
		<description><![CDATA[Daniel Merlin Goodbrey, comic maker, digital evangelist, experimenter in new ways of telling tales has a head-up for his very latest project: A Duck Has An Adventure. It&#8217;s a new Android comic app, a mix of adventure game and the hypercomics that Goodbrey is well known for. Goodbrey&#8217;s prior history at writing some inspired hypercomics [...]]]></description>
			<content:encoded><![CDATA[<p>Daniel Merlin Goodbrey, comic maker, digital evangelist, experimenter in new ways of telling tales has a head-up for his very latest project: A Duck Has An Adventure.</p>
<p>It&#8217;s a new Android comic app, a mix of adventure game and the hypercomics that Goodbrey is well known for. Goodbrey&#8217;s prior history at writing some inspired hypercomics really serve the game/comic well and it&#8217;s a great, fun adventure, taking comics somewhere nicely different and original.</p>
<p>The simple, iconic artwork delivers all the visual information you need, a tap on the panel moves you forwards to the next panel; to adventures, a simple life, an education, and much, much more. Choices happen regularly, and each choice leads you down a different path, even occasionally working your way back to join the progress of another pathway. Mundane reality of a duck&#8217;s life swiftly transforms into weirdness and surreal moments whatever path you choose. It&#8217;s great fun, a lovely app, and from what limited experience I have of these things, it&#8217;s smooth, simple, involving and entertaining.</p>
<p>Here&#8217;s a couple of screen shots and the PR:</p>
<p><img class="alignnone size-full wp-image-68423" title="Duck e-merl 1" src="http://forbiddenplanet.co.uk/blog/wp-content/uploads/2012/03/Duck-e-merl-1.jpg" alt="" width="383" height="230" /></p>
<p><img class="alignnone size-full wp-image-68424" title="duck emerl2" src="http://forbiddenplanet.co.uk/blog/wp-content/uploads/2012/03/duck-emerl2.jpg" alt="" width="383" height="230" /></p>
<blockquote><p><em>&#8220;It&#8217;s a comic! It&#8217;s an adventure game! It&#8217;s got ducks in it! QUACK!&#8221;</em></p>
<p><em>&#8220;You are a duck! What do you want? Maybe you want to embark on high adventure on the open seas, woo beautiful pirate queens and seek buried treasure? Maybe you want to get yourself an education, push back the boundaries of science and explore the worlds of art and literature? Or maybe you just want a quite life by the pond, begging for scraps of bread, chasing lady ducks and catching the odd fish?</em></p>
<p><em>You are a duck! This Is Your Adventure! You decide!&#8221;</em></p>
<p><em>&#8220;A Duck Has An Adventure is unique hypercomic adventure game that challenges you to discover all the different possible lives one duck could live. From adventures on the high seas to the halls of academia and beyond, every choice you make builds a new pathway along which to explore. 16 unique endings to discover! 12 achievements to unlock! And 7 hats to collect! Yes! Hats! Wooo! You are a duck! Your adventure begins here! QUACK!&#8221;</em></p></blockquote>
<p><a href="https://play.google.com/store/apps/details?id=air.com.emerl.duckadv" target="_blank">A Duck Has An Adventure</a> is available from Google Play/ Android Market for a mere 66p and Goodbrey has <a href="http://e-merl.com/2012-03-04-a-duck-has-an-adventure" target="_blank">more details at his blog</a>.</p>
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		<title>(Slight) Return to Rule Of Death…</title>
		<link>http://forbiddenplanet.co.uk/blog/2011/slight-return-to-rule-of-death/</link>
		<comments>http://forbiddenplanet.co.uk/blog/2011/slight-return-to-rule-of-death/#comments</comments>
		<pubDate>Fri, 23 Sep 2011 23:01:09 +0000</pubDate>
		<dc:creator>Richard</dc:creator>
				<category><![CDATA[Comics and cartoons]]></category>
		<category><![CDATA[Daniel Merlin Goodbrey]]></category>
		<category><![CDATA[Douglas Noble]]></category>
		<category><![CDATA[The Rule Of Death]]></category>
		<category><![CDATA[webcomics]]></category>

		<guid isPermaLink="false">http://forbiddenplanet.co.uk/blog/?p=56839</guid>
		<description><![CDATA[A long, long time ago (or so I remember it) I reviewed the first few print collections of a webcomic Rule Of Death by the stellar team of Daniel Merlin Goodbrey and Douglas Noble. It was very good. But I am not very good. Certainly not with keeping up with any webcomics. So I have [...]]]></description>
			<content:encoded><![CDATA[<p>A long, long time ago (or so I remember it) <a href="http://forbiddenplanet.co.uk/blog/2010/the-rule-of-death-revisited-we-always-die-at-noon/" target="_blank">I reviewed the first few print collections</a> of a webcomic <a href="http://www.serializer.net//comics/theruleofdeath.php?view=archive&amp;chapter=13012&amp;mpe=0" target="_blank">Rule Of Death</a> by the stellar team of Daniel Merlin Goodbrey and Douglas Noble. It was very good.</p>
<p>But I am not very good. Certainly not with keeping up with any webcomics. So I have to confess I haven&#8217;t been following Rule Of Death particularly well since then. I did mean to, but life, and a huge number of print comics to review has kept me away from getting back to it.</p>
<p>I will read it, I promise I will, but they&#8217;ll probably finish it before I do. Lst week saw publication of the first parts of Chapter 12: Epilogue. It starts like this:</p>
<p><a href="http://www.serializer.net//comics/theruleofdeath.php?view=archive&amp;chapter=13012&amp;mpe=0" target="_blank"><img class="alignnone size-large wp-image-56840" title="rodp12p0" src="http://forbiddenplanet.co.uk/blog/wp-content/uploads/2011/09/rodp12p0-540x344.gif" alt="" width="540" height="344" /></a></p>
<p>Interested? Intrigued? You should be. Be better than me&#8230;. go over and read it. Then come back and tell me I&#8217;m an idiot for not keeping up.</p>
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		<title>Necessary Monsters finally gets booked?</title>
		<link>http://forbiddenplanet.co.uk/blog/2011/necessary-monsters-finally-gets-booked/</link>
		<comments>http://forbiddenplanet.co.uk/blog/2011/necessary-monsters-finally-gets-booked/#comments</comments>
		<pubDate>Sat, 16 Jul 2011 23:01:18 +0000</pubDate>
		<dc:creator>Richard</dc:creator>
				<category><![CDATA[Comics and cartoons]]></category>
		<category><![CDATA[Daniel Merlin Goodbrey]]></category>
		<category><![CDATA[Necessary Monsters]]></category>
		<category><![CDATA[Sean Azzopardi]]></category>
		<category><![CDATA[UK comics]]></category>

		<guid isPermaLink="false">http://forbiddenplanet.co.uk/blog/?p=51977</guid>
		<description><![CDATA[Daniel Merlin Goodbrey and Sean Azzopardi&#8217;s Necessary Monsters series looks like it may finally be getting it&#8217;s long promised book release. And from a newly ressurected First Comics of all places. Yes, First Comics. As in American Flagg, Grimjack, Badger, Nexus et al. Seems they&#8217;re back. Daniel Merlin Goodbrey has a few details on the [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="attachment wp-att-51978" href="http://forbiddenplanet.co.uk/blog/2011/necessary-monsters-finally-gets-booked/2011-07-02/"><img class="alignnone size-large wp-image-51978" title="2011-07-02" src="http://forbiddenplanet.co.uk/blog/wp-content/uploads/2011/07/2011-07-02-540x722.gif" alt="" width="540" height="722" /></a></p>
<p>Daniel Merlin Goodbrey and Sean Azzopardi&#8217;s Necessary Monsters series looks like it may finally be getting it&#8217;s long promised book release. And from a newly ressurected First Comics of all places.</p>
<p>Yes, First Comics. As in American Flagg, Grimjack, Badger, Nexus et al. Seems they&#8217;re back. Daniel Merlin Goodbrey has a few details on the <a href="http://www.necessarymonsters.com/monsters-go-to-san-diego" target="_blank">Necessary Monsters site</a>. The important name on the First story is probably the director of production -Larry Young, whose A.I.T./Planet Lar publishing company was originally meant to be bringing out the Necessary Monsters collection.</p>
<p>All week the Necessary Monsters site is running a special edition of the first chapter of the story, complete with writer&#8217;s commentary and script for each page. Here&#8217;s a taster:</p>
<p><a rel="attachment wp-att-51979" href="http://forbiddenplanet.co.uk/blog/2011/necessary-monsters-finally-gets-booked/2011-07-03/"><img class="alignnone size-large wp-image-51979" title="2011-07-03" src="http://forbiddenplanet.co.uk/blog/wp-content/uploads/2011/07/2011-07-03-540x722.gif" alt="" width="540" height="722" /></a></p>
<p><a rel="attachment wp-att-51980" href="http://forbiddenplanet.co.uk/blog/2011/necessary-monsters-finally-gets-booked/2011-07-04/"><img class="alignnone size-large wp-image-51980" title="2011-07-04" src="http://forbiddenplanet.co.uk/blog/wp-content/uploads/2011/07/2011-07-04-540x722.gif" alt="" width="540" height="722" /></a></p>
<p>There&#8217;s a 2010 interview with Goodbrey and Azzopardi from Matt Badham <a href="http://forbiddenplanet.co.uk/blog/2010/the-devil%E2%80%99s-in-the-details-an-interview-with-sean-azzopardi-and-daniel-merlin-goodbrey/" target="_blank">here on the FPI blog</a>, and <a href="http://forbiddenplanet.co.uk/blog/2009/necessary-monsters-the-finale/" target="_blank">my review of issue 5</a> has all the links you&#8217;ll need to track back. But trust me, it&#8217;s well worth seeking out:</p>
<blockquote><p>&#8220;<em>Spy Horror Thrills galore with more than a touch of the magical thrown in. James Bond with Hellblazer characters perhaps. This is Necessary Monsters; a fantastic and fantastical series from Goodbrey and Azzopardi that manages to be an all-out, ballsy, cliché-ridden horror thriller and still be bloody great at the same time.” (Me on issue 1)</em></p></blockquote>
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		<title>Opening this week: HyperComics</title>
		<link>http://forbiddenplanet.co.uk/blog/2010/opening-this-week-hypercomics/</link>
		<comments>http://forbiddenplanet.co.uk/blog/2010/opening-this-week-hypercomics/#comments</comments>
		<pubDate>Mon, 09 Aug 2010 12:45:48 +0000</pubDate>
		<dc:creator>Joe</dc:creator>
				<category><![CDATA[Comics and cartoons]]></category>
		<category><![CDATA[Conventions and events]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Adam Dant]]></category>
		<category><![CDATA[Daniel Merlin Goodbrey]]></category>
		<category><![CDATA[Dave McKean]]></category>
		<category><![CDATA[exhibition]]></category>
		<category><![CDATA[gay interest]]></category>
		<category><![CDATA[Hypercomics]]></category>
		<category><![CDATA[London]]></category>
		<category><![CDATA[Oliver Frey]]></category>
		<category><![CDATA[Paul Gravett]]></category>
		<category><![CDATA[Pump House Gallery]]></category>
		<category><![CDATA[Warren Pleece]]></category>

		<guid isPermaLink="false">http://forbiddenplanet.co.uk/blog/?p=32545</guid>
		<description><![CDATA[Opening this week in Pump House Gallery in London&#8217;s Battersea Park is the Hypercomics exhibition, featuring work from Dave McKean, Adam Dant, Daniel Merlin Goodbrey and Warren Pleece, curated by Paul Gravett. Unlike a traditional, linear narrative followed straight, page to page, the idea here is that, like hypertext (or Hypercard for those of us [...]]]></description>
			<content:encoded><![CDATA[<p>Opening this week in Pump House Gallery in London&#8217;s Battersea Park is the Hypercomics exhibition, featuring work from <a href="http://www.mckean-art.co.uk/" target="_blank">Dave McKean</a>, <a href="http://www.halesgallery.com/artists/_ADAM%20DANT/" target="_blank">Adam Dant</a>, <a href="http://e-merl.com/" target="_blank">Daniel Merlin Goodbrey</a> and <a href="http://warrenpleece.wordpress.com/" target="_blank">Warren Pleece</a>, curated by <a href="http://www.comicafestival.com/index.php/site/news/hyper/" target="_blank">Paul Gravett</a>. Unlike a traditional, linear narrative followed straight, page to page, the idea here is that, like hypertext (or Hypercard for those of us old enough to remember doing work with that on early Macs) the story is not determined by the author but by the reader and the way they approach the story elements.</p>
<p>&#8220;<em>A hypercomic can be thought of as a webcomic with a multi-cursal narrative structure. In a hypercomic the choices made by the reader may influence the sequence of events, the outcome of events or the point of view through which events are seen… it’s that element of reader choice and interaction that makes a hypercomic a hypercomic</em>,&#8221; Daniel Merlin Goodbrey, quoted on <a href="http://www.comicafestival.com/index.php/site/news/hyper/" target="_blank">Paul Gravett&#8217;s site</a>.</p>
<p><a href="http://forbiddenplanet.co.uk/blog/wp-content/uploads/2010/08/The-Archivist-Daniel-Merlin-Goodbrey-Hypercomics-exhibition.jpg"><img class="alignnone size-full wp-image-32546" title="The Archivist Daniel Merlin Goodbrey Hypercomics exhibition" src="http://forbiddenplanet.co.uk/blog/wp-content/uploads/2010/08/The-Archivist-Daniel-Merlin-Goodbrey-Hypercomics-exhibition.jpg" alt="" width="468" height="469" /></a></p>
<p>(<em>frames from The Archivist, by and (c) Daniel Merlin Goodbrey</em>)</p>
<p>In addition to the exhibtion there will be various talks, screenings, workshops and other events, plus a special Comica Comiket summer Indy comics fayre on <strong>August 22nd</strong>. The exhibition runs from the <strong>12th of August to the 26th of September</strong>, check the <a href="http://www.pumphousegallery.org.uk/exhibitions/upcomingexhibition" target="_blank">Pump House site</a> for more details (hat tip to <a href="http://twitter.com/PeterStanbury" target="_blank">Peter Stanbury</a> for the reminder).</p>
<p>And sticking with Paul Gravett for a moment, he&#8217;s just posted up a very interesting <a href="http://www.paulgravett.com/index.php/articles/article/oliver_frey/" target="_blank">interview with Oliver Frey</a>, covering Oliver&#8217;s artwork from Dan Dare (he was inspired early on as a kid reading the Eagle) and the Trigan Empire to his homoerotic work for periodicals like HIM, which Paul likens in quality and importance to the acclaimed Tom of Finland (Frey counts Doctor Who&#8217;s Russell T Davies among his fans). Some of the interview deals with sexual material so may be NSFW, as they say in the trade.</p>
<p><a href="http://forbiddenplanet.co.uk/blog/wp-content/uploads/2010/08/Him-Monthly-Oliver-Frey.jpg"><img class="alignnone size-full wp-image-32549" title="Him Monthly Oliver Frey" src="http://forbiddenplanet.co.uk/blog/wp-content/uploads/2010/08/Him-Monthly-Oliver-Frey.jpg" alt="" width="470" height="559" /></a></p>
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		<title>The Rule Of Death Revisited &#8211; We Always Die At Noon</title>
		<link>http://forbiddenplanet.co.uk/blog/2010/the-rule-of-death-revisited-we-always-die-at-noon/</link>
		<comments>http://forbiddenplanet.co.uk/blog/2010/the-rule-of-death-revisited-we-always-die-at-noon/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 00:32:10 +0000</pubDate>
		<dc:creator>Richard</dc:creator>
				<category><![CDATA[Comics and cartoons]]></category>
		<category><![CDATA[Propaganda]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Daniel Merlin Goodbrey]]></category>
		<category><![CDATA[Douglas Noble]]></category>
		<category><![CDATA[Rule Of Death]]></category>

		<guid isPermaLink="false">http://forbiddenplanet.co.uk/blog/?p=24904</guid>
		<description><![CDATA[The Rule Of Death issues 5 &#38; 6 By Daniel Merlin Goodbrey and Douglas Noble Self-Published I looked at Rule of Death last time with issues 1-4 and thought: &#8220;For a book with a man refusing death Goodbrey is never short of a comedy one liner or two. And it’s this refusal to let neither [...]]]></description>
			<content:encoded><![CDATA[<p><strong>The Rule Of Death issues 5 &amp; 6</strong></p>
<p>By <a href="http://www.e-merl.com/" target="_blank">Daniel Merlin Goodbrey</a> and <a href="http://www.strip-for-me.com/" target="_blank">Douglas Noble</a></p>
<p>Self-Published</p>
<p><img class="alignnone size-medium wp-image-25364" title="r5cov" src="http://forbiddenplanet.co.uk/blog/wp-content/uploads/2010/02/r5cov-300x200.jpg" alt="r5cov" width="255" height="170" /> <img class="alignnone size-medium wp-image-25365" title="r6cov" src="http://forbiddenplanet.co.uk/blog/wp-content/uploads/2010/02/r6cov-300x200.jpg" alt="r6cov" width="255" height="170" /></p>
<p>I looked at Rule of Death last time with <a href="http://forbiddenplanet.co.uk/blog/2009/propaganda-the-rule-of-death/" target="_blank">issues 1-4</a> and thought:</p>
<blockquote><p>&#8220;<em>For a book with a man refusing death Goodbrey is never short of a comedy one liner or two. And it’s this refusal to let neither the macabre events or the ridiculousness of the situation get out of hand that sees Rule Of Death rise above what could have been a rather silly or a rather doom laden zombie tale and turn into something far, far better and wonderfully original.</em>&#8220;</p></blockquote>
<p>Issues 5 &amp; 6 of the print version of Goodbrey and Noble&#8217;s Western Zombie Gunfighter saga (who better than a man who can&#8217;t die to earn big money in gunfight betting?) just kept the whole thing going very satisfyingly indeed. Our dead man Pete Colby and his manager Murphy are in town for a series of gunfights under Pete&#8217;s stage name of Slow Draw Pete McGraw, the slowest gunslinger in the old west.</p>
<p>And the entire thing kicks off brilliantly with a marvellous gag of all the gunfights being held at noon, no matter what time it really is. Complete with a man changing the gunfighting time on the special gunfighting clock:</p>
<p><img class="alignnone size-full wp-image-25366" title="r5ins1" src="http://forbiddenplanet.co.uk/blog/wp-content/uploads/2010/02/r5ins1.jpg" alt="r5ins1" width="499" height="314" /></p>
<p>(<em>Well, what time would you put on a gunfight? From The Rule Of Death issue 5 by Goodbrey and Noble.</em>)</p>
<p>Slow Draw Pete McGraw wins, as you might expect, since he can take a hit far better than his opponents. But the end is in sight for Pete, either from the mysterious figure hurtling towards them in a stagecoach murmuring &#8220;<em>soon enough Pete Colby, soon enough</em>&#8221; or maybe in the shape of the best gunslinger he&#8217;s ever come up against. One way or another, the man who refused death has to eventually answer for his decision not to die.</p>
<p>There&#8217;s much to enjoy in Rule Of Death, Goodbrey&#8217;s writing is crisp and suspenseful throughout all the tense gunfighting scenes, something perfectly drawn by Noble to really play on the slow drawing out of the moment as the clock ticks on to the inevitable sound of gunfire and death. But on top of that there&#8217;s the wicked sense of humour that keeps it all from becoming just another zombie western. Hold on, are there any other zombie westerns out there? If there are, this is by far the best of them, and if there&#8217;s not, Rule Of Death is just a marvellously original, suspenseful, funny and entertaining first.</p>
<p><img class="alignnone size-full wp-image-25367" title="r5ins2" src="http://forbiddenplanet.co.uk/blog/wp-content/uploads/2010/02/r5ins2.jpg" alt="r5ins2" width="498" height="312" /></p>
<p>(<em>Lovely art and suspenseful storytelling from the gunfight in Rule Of Death by Goodbrey and Noble</em>)</p>
<p>The art in Rule Of Death has been taken directly from the b&amp;w files, resulting in a very crisp and stark look to these two issues (something my crappy scanner is currently refusing to show). But, although I enjoy the crispness and stark contrasts I have to admit that I slightly preferred the darker, greying of the backgrounds when they were taken from the online coloured art in issues 1-4. Don&#8217;t get me wrong, there&#8217;s a lot about the crispness of the new comics I love, but the greying backgrounds gave the strip a much darker, disturbing, moody feel.</p>
<p>But that&#8217;s probably something you need to work out for yourself. One thing is certain, Rule Of Death is a great story, and there&#8217;s even a great cliffhanger to look forward to at the end of issue 6 that made me head online to see how cleverly and sweetly they resolved it (I wasn&#8217;t disappointed). But being the luddite where it comes to reading online, I still prefer reading it in comics form, but should you wish the whole thing is in colour at <a href="http://www.serializer.net//comics/theruleofdeath.php" target="_blank">Serializer.net</a>.</p>
<p>Get in touch with either Noble or Goodbrey for copies. But whichever you choose, print or online, it’s a great comic.</p>
<p><a href="http://www.serializer.net//comics/theruleofdeath.php" target="_blank"><img class="alignnone size-full wp-image-12048" title="rulead.gif" src="http://forbiddenplanet.co.uk/blog/wp-content/uploads/2009/03/rulead.gif" alt="rulead.gif" width="448" height="284" /></a></p>
<p><a href="http://rhbfictions.blogspot.com/" target="_blank"><em>Richard Bruton</em></a>.</p>
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		<title>Alex&#8217;s audio roundup</title>
		<link>http://forbiddenplanet.co.uk/blog/2010/alexs-audio-roundup-11/</link>
		<comments>http://forbiddenplanet.co.uk/blog/2010/alexs-audio-roundup-11/#comments</comments>
		<pubDate>Thu, 25 Feb 2010 14:55:38 +0000</pubDate>
		<dc:creator>Joe</dc:creator>
				<category><![CDATA[Comics and cartoons]]></category>
		<category><![CDATA[Film, TV and radio]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Alex Fitch]]></category>
		<category><![CDATA[Daniel Merlin Goodbrey]]></category>
		<category><![CDATA[Necessary Monsters]]></category>
		<category><![CDATA[Panel Borders]]></category>
		<category><![CDATA[Sean Azzopardi]]></category>
		<category><![CDATA[webcomics]]></category>

		<guid isPermaLink="false">http://forbiddenplanet.co.uk/blog/?p=25124</guid>
		<description><![CDATA[It&#8217;s a damp Thursday at the end of February, one half of the UK shivers in snow, the other half in dismal rain, but who cares when we can stay in by the fire and listen to the new-fangled wireless type talking entertainments of Alex Fitch. As ever for more information and links to podcasts [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s a damp Thursday at the end of February, one half of the UK shivers in snow, the other half in dismal rain, but who cares when we can stay in by the fire and listen to the new-fangled wireless type talking entertainments of Alex Fitch. As ever for more information and links to podcasts of previous shows check the <a href="http://panelborders.wordpress.com/" target="_blank">Panel Borders site</a>:</p>
<p><strong>Strip!: Necessary Monsters, tonight at 5pm on <a href="http://resonancefm.com/" target="_blank">Resonance FM</a>, podcast shortly afterwards on <a href="http://panelborders.wordpress.com/" target="_blank">Panel Borders</a></strong></p>
<p>Concluding webcomics month on the show, Alex Fitch catches up with artist Sean Azzopardi and writer Daniel Merlin Goodbrey as the first series of their epic webcomic Necessary Monsters comes to its conclusion after a total of 125 pages serialised over two years (a <a href="http://www.forbiddenplanet.co.uk/index.php?main_page=product_music_info&amp;products_id=56473" target="_blank">print edition</a> is imminent). The series mixes a ‘black ops’ style spy thriller with the tropes of modern horror films and bizarre characters with ultra violence to maximum effect. Alex talks to Daniel and Sean about the progression of the strip, the various ways it’s been published and their collaborations with another webcomics creator – Douglas Noble – on a zombie western (The Rule of Death) and surrealistic thriller (Sightings of Wallace Sendek) respectively.<br />
<a href="http://www.forbiddenplanet.co.uk/index.php?main_page=product_music_info&amp;products_id=56473" target="_blank"><img class="alignnone size-full wp-image-25125" title="Necessary Monsters Daniel Merlin Goodbrey and Sean Azzopardi" src="http://forbiddenplanet.co.uk/blog/wp-content/uploads/2010/02/Necessary-Monsters-Daniel-Merlin-Goodbrey-and-Sean-Azzopardi.jpg" alt="Necessary Monsters Daniel Merlin Goodbrey and Sean Azzopardi" width="330" height="494" /></a></p>
<p><em>also</em>:</p>
<p><strong>Lucky Cat: The films of Park Chan-Wook, tonight at 7pm on <a href="http://www.resonancefm.com/" target="_blank">Resonance FM</a></strong></p>
<p>Today’s episode of Resonance FM’s Asian culture show is a Park Chan-Wook special to coincide with the UK DVD release of the Korean auteur’s vampire film Thirst. Zoë Baxter is joined in the studio by Mira Stout (author of bestselling novel “One Thousand Chestnut Trees”, playwright, and film critic) and Alex Fitch (broadcaster and assistant editor of Electric Sheep film magazine) to discuss Thirst and Chan-Wook’s oeuvre.<br />
Korean tea and snacks will be sampled for the Dim Sum Lunchbox.</p>
<p><em>Recent podcasts</em>:</p>
<p><a href="http://panelborders.wordpress.com/2010/02/19/panel-borders-little-terrors-and-other-psychiatric-tales/" target="_blank"><strong>Panel Borders: Little Terrors and (other) Psychiatric Tales</strong></a></p>
<p>Continuing our month long look at webcomics, Alex Fitch talks to two writer / artists whose work started off telling fantastical tales, took a detour via stories set in Hell and its environs and are now doing work with a greater autobiographical element. Darryl Cunningham is the creator of the humourous superhero strip Super Sam and John by Night, whose sequel to that strip tells tales of the inferno a.k.a. The Streets of San Diablo and more recently to critical acclaim has started rendering experiences from his day job in Psychiatric Tales; Jon Scrivens is the creator of Little Terrors, a popular strip that tells the tale of a friendly zombie who is trying to connect with his old friends, who have also turned into a variety of monsters, in the wake of an outbreak of the living dead. and Jon is just about to start on a new strip, When’s Graham, which mixes collegiate humour with a touch of time travel…</p>
<p><strong>Reality Check: Directing low budget Science-Fiction films </strong>(<em>part 1 online at <a href="http://www.sci-fi-london.com/audio" target="_blank">SciFi London</a> now, part 2 due soon, both parts broadcast as hour long Clear Spot special on March 17th on Resonance FM</em>)</p>
<p>In a panel discussion recorded live at last year&#8217;s London Sciene-Fiction and Fantastic Film Festival, Alex Fitch discusses the many aspects of creating engaging and convincing SF scenarios on film with a quartet of eminent low budget film directors &#8211; Marc Caro (Delicatessen, The City of Lost Children), Stuart Hazeldine )Exam), Cory McAbee (Stingray Sam), Gerald McMorrow (Franklyn) and Richard Jobson (A Woman in Winter). The panel was sponsored by The Directors Guild of Great Britain and Mr Caro&#8217;s translator was Virginie Selavy.</p>
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		<title>The Devil’s in the Details: an interview with Sean Azzopardi and Daniel Merlin Goodbrey</title>
		<link>http://forbiddenplanet.co.uk/blog/2010/the-devil%e2%80%99s-in-the-details-an-interview-with-sean-azzopardi-and-daniel-merlin-goodbrey/</link>
		<comments>http://forbiddenplanet.co.uk/blog/2010/the-devil%e2%80%99s-in-the-details-an-interview-with-sean-azzopardi-and-daniel-merlin-goodbrey/#comments</comments>
		<pubDate>Fri, 29 Jan 2010 00:12:51 +0000</pubDate>
		<dc:creator>Matthew Badham</dc:creator>
				<category><![CDATA[Comics and cartoons]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Matthew's interviews]]></category>
		<category><![CDATA[Ait/PLanetLar]]></category>
		<category><![CDATA[British small press]]></category>
		<category><![CDATA[Daniel Merlin Goodbrey]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[Matt's interviews]]></category>
		<category><![CDATA[Matthew Badham]]></category>
		<category><![CDATA[Necessary Monsters]]></category>
		<category><![CDATA[Sean Azzopardi]]></category>
		<category><![CDATA[webcomics]]></category>

		<guid isPermaLink="false">http://forbiddenplanet.co.uk/blog/?p=23696</guid>
		<description><![CDATA[Creators Daniel Merlin Goodbrey and Sean Azzopardi have been writing, drawing and self-publishing comics since, respectively, 1998 and 2002. In 2008, they teamed up for the first time and brought us the espionage horror Necessary Monsters, which was initially available in weekly instalments online before seeing release in print form as mini-comics. The series is [...]]]></description>
			<content:encoded><![CDATA[<p>Creators <a href="http://e-merl.com/" target="_blank">Daniel Merlin Goodbrey</a> and <a href="http://phatcatz.org.uk/" target="_blank">Sean Azzopardi</a> have been writing, drawing and self-publishing comics since, respectively, 1998 and 2002. In 2008, they teamed up for the first time and brought us the espionage horror <a href="http://www.necessarymonsters.com/" target="_blank">Necessary Monsters</a>, which was initially available in weekly instalments online before seeing release in print form as mini-comics. The series is now being published by <a href="http://www.ait-planetlar.com/" target="_blank">AiT/Planet Lar</a> in a <a href="http://www.forbiddenplanet.co.uk/index.php?main_page=product_music_info&amp;products_id=56473" target="_blank">collected edition</a>.</p>
<p>In this interview, Goodbrey and Azzopardi chat about, among other things, how Necessary Monsters came about, the process of working together for the first time and also give us their thoughts on the British comics scene generally. Questions by <a href="http://matthewbadham.wordpress.com/" target="_blank">Matt Badham</a>, interview copy-edited by Matt Badham, Joe Gordon, Sean Azzopardi and Daniel Merlin Goodbrey.</p>
<p><a href="http://www.forbiddenplanet.co.uk/index.php?main_page=product_music_info&amp;products_id=56473" target="_blank"><img class="alignnone size-full wp-image-23698" title="Necessary Monsters collected edition Daniel Merlin Goodbrey Sean Azzopardi AIT PlanetLar" src="http://forbiddenplanet.co.uk/blog/wp-content/uploads/2010/01/Necessary-Monsters-collected-edition-Daniel-Merlin-Goodbrey-Sean-Azzopardi-AIT-PlanetLar.jpg" alt="Necessary Monsters collected edition Daniel Merlin Goodbrey Sean Azzopardi AIT PlanetLar" width="510" height="667" /></a></p>
<p>Matt: Could you both please give us a bit of background on your involvement in comics, both as creators and fans?</p>
<p>Daniel Merlin Goodbrey: Let’s see&#8230; as a fan I started with The Eagle and more specifically Dan Dare, which my dad used to buy and read to me before I was old enough to read for myself. My first real comics love as a kid was the UK Transformers comic, which I think a surprising number of UK creators have in their comics-DNA somewhere. Later I eventually discovered US comics via a stint as an X-Men zombie in the ‘90s, before finally swearing them off and making a concentrated attempt to broaden out my comics reading when I headed to university.</p>
<p>As a creator I started on the web around ‘98 in the early days of experimental web comics.  I was a multimedia student and there just seemed to be all this untapped potential for what comics might become when mutated via the web and computer screen.  I spent my initial years in comics trying out one crazy formalist idea after another (all <a href="http://e-merl.com/hypercomics" target="_blank">archived here</a>) but over time I started to become more interested in telling longer stories and this led to a gradual slide towards print comics.</p>
<p><a href="http://e-merl.com/hypercomics" target="_blank"><img class="alignnone size-full wp-image-23700" title="book of Merl Daniel Merlin Goodbrey hypercomics" src="http://forbiddenplanet.co.uk/blog/wp-content/uploads/2010/01/book-of-Merl-Daniel-Merlin-Goodbrey-hypercomics.jpg" alt="book of Merl Daniel Merlin Goodbrey hypercomics" width="510" height="441" /></a></p>
<p>(<em>a frame from The book of merl, a hypercomic by and (c) Daniel Merlin Goodbrey</em>)</p>
<p>I began in the small press by doing mini-comics, which eventually led to me winning the Isotope Award in San Francisco. This opened some doors for me in the print world and my first proper book, The Last Sane Cowboy, came out from AiT/Planet Lar in 2007. This in turn lead on to some work-for-hire opportunities at Marvel, with me writing an Avengers short story in 2008 and an Iron Man 2020 series being serialized in Astonishing Tales in 2009.</p>
<p>Some-when in all of the above I started working on Necessary Monsters with Sean, initially serializing it on the web, then bringing out mini-comics for the UK small press scene before finally seeing it collected by AiT/PlanetLar for the US/UK direct market. This path for Monsters kind of encapsulates my approach to longer narrative comics, I think – not working to any one format but instead trying to access as many different markets as possible during the life of a work.</p>
<p>Alongside the print comics I’ve also tried to keep one foot in the world of the web. At the busiest point of last year I was actually doing new comics five days a week on the web (Necessary Monsters on Mondays and Wednesdays, my own <a href="http://e-merl.com/2007-09-07-all-knowledge-is-strange" target="_blank">All Knowledge Is Strange</a> on Tuesdays and Thursdays and <a href="http://www.serializer.net/comics/theruleofdeath.php" target="_blank">The Rule Of Death</a> with <a href="http://www.strip-for-me.com/" target="_blank">Douglas Noble</a> on Fridays). I’m also still trying to do the crazy hypercomic stuff, although finding the time for that is sometimes a bit of a stretch. This year I managed to do one new hypercomic, <a href="http://e-merl.com/derange.htm" target="_blank">Four Derangements</a>, as part of a retrospective of my work in South Korea and a new <a href="http://e-merl.com/casita.htm" target="_blank">hypercomic installation</a> with <a href="http://www.davidbaillie.net/" target="_blank">David Baillie</a> at a children’s mental health clinic in Paris. Busy, busy, busy!</p>
<p><a href="http://e-merl.com/2009-11-17-small-talk" target="_blank"><img class="alignnone size-full wp-image-23702" title="all Knowledge is strange penguin small talk Daniel Merlin Goodbrey" src="http://forbiddenplanet.co.uk/blog/wp-content/uploads/2010/01/all-Knowledge-is-strange-penguin-small-talk-Daniel-Merlin-Goodbrey.jpg" alt="all Knowledge is strange penguin small talk Daniel Merlin Goodbrey" width="510" height="197" /></a></p>
<p>(<em>one of Daniel&#8217;s brilliant All Knowledge is Strange strips, (c) Daniel Merlin Goodbrey</em>)</p>
<p>Sean Azzopardi: I have read comics on and off for as long as I can recall. There was the newsagent era in the ‘70s, then rediscovering them in the ‘80s, with Swamp Thing, Watchmen, Dark Knight etc. Then a big gap until the late ‘90s. And I have stuck with them since then.</p>
<p>As a creator, in the ‘80s I attended the Portobello Project (1986-88), which ran comic classes taught by David Lloyd and Nick Abadzis. I then drifted into fine art, a crazy detour that lasted 12 years. Around 2001 I decided to have another go at comics, and started on the slow road to learning self-publishing. The job I was in at the time facilitated two important elements to this progression. One being a photocopier and the second a regular Internet connection. Through the latter I discovered most of the people I know now, through yahoo groups and the Warren Ellis Forum (WEF) – how influential has that been!?! I then made mini-comics and started attending conventions, and it all developed from there.</p>
<p><a href="http://phatcatz.org.uk/" target="_blank"><img class="alignnone size-full wp-image-23703" title="twelve-hour-shift-two Sean Azzopardi" src="http://forbiddenplanet.co.uk/blog/wp-content/uploads/2010/01/twelve-hour-shift-two-Sean-Azzopardi.jpg" alt="twelve-hour-shift-two Sean Azzopardi" width="500" height="738" /></a></p>
<p>(<em>a page from the highly recommended Twelve Hour Shift by and (c) Sean Azzopardi</em>)</p>
<p>DMG: Ooh, good point. The first major webcomic project I was involved in &#8211; Rust at Popimage, with me doing the art and Alasdair Watson writing &#8211; came about as a result of the WEF too.</p>
<p>Matt: How did Necessary Monsters and your collaboration on that project come about?</p>
<p>SA: I had a table next to Daniel and Douglas (Noble) at the 2007 UK Web &amp; Mini Comix Thing. I had read a lot of Daniel&#8217;s work, but had never really spoken to him. I asked both Doug and Daniel if they would like to collaborate on something. We talked again at that year’s Caption, and we began exchanging emails, on likes and interests. At this point, there was no solid idea of what we would do.</p>
<p>Matt: Did you guys brainstorm Necessary Monsters together then?</p>
<p>SA: After that initial email, no. I told Daniel what I had in mind, there was a brief period of silence and then the first script appeared. There was no input from me. The script, set-up, ideas were all from Daniel&#8217;s fertile brain.</p>
<p>DMG: That brief period of silence was me wracking my brain to try and figure out exactly what story we were going to collaborate on. I was really excited to have the opportunity to work with Sean on a graphic novel-length project, but for a long time I just couldn&#8217;t figure out what would make for the best fit between the two of us. I think to start with I had these notions of a very Indie, very low-key kind of narrative but nothing I came up with felt quite right. It was only when I tried reversing my thinking a bit, aiming at something that was actually a bit more commercial &#8211; a bit more of a romp &#8211; that ideas began to stick together into the eventual shape of Necessary Monsters.</p>
<p>Monsters grew out of a collection of odd character names &#8211; Charlotte Hatred, Cowboy 13 and Chicken Neck &#8211; that I noticed together in my notebook and thought might be the start of some sort of team. I also had this other name, Gravehouse, which I was turning over in my head as some kind of supernatural thriller set in a graveyard. I think I then took a longish train journey, during which time the ideas got all tumbled up together in my head and the basic premise of Necessary Monsters fell out the other side.</p>
<p><a href="http://www.necessarymonsters.com/" target="_blank"><img class="alignnone size-full wp-image-23704" title="necessary Monsters Hatred Cowboy 13 Chicken Neck" src="http://forbiddenplanet.co.uk/blog/wp-content/uploads/2010/01/necessary-Monsters-Hatred-Cowboy-13-Chicken-Neck.jpg" alt="necessary Monsters Hatred Cowboy 13 Chicken Neck" width="505" height="171" /></a></p>
<p>(<em>some of the memorable cast from Necessary Monsters, from left to right: Charlotte Hatred, Cowboy 13 and Chicken Neck, art by Sean Azzopardi, (C) Goodbrey/Azzopardi</em>)</p>
<p>Matt: Daniel, for those readers unfamiliar with Necessary Monsters, would you please give us a quick run-down of the plot/setting.</p>
<p>DMG: Necessary Monsters is your basic Mission Impossible-style spy thriller, only instead of focusing on a group of morally grey espionage specialists it stars a group of morally black supernatural psychopaths. The world of Necessary Monsters is one where the bad guys of modern horror movies &#8211; think Freddy Krueger, Jason Voorhees, Leatherface, Candyman and the like &#8211; are the ones secretly pulling the strings.</p>
<p>The story focuses on the actions of a covert agency known as The Chain, whose mandate is to ensure that no one supernatural menace becomes so powerful as to truly threaten the extinction of mankind. But far from doing this for altruistic reasons, The Chain&#8217;s real motive is simply wanting to ensure that there are always enough humans around to keep it&#8217;s monstrous founders amused and well fed. It&#8217;s worth stressing, The Chain are not the good guys, which for me was really the thing I wanted to explore in telling the story. I wanted to try a straight reversal of heroic fiction, but still keep the cast likable enough to carry the audience along without questioning exactly what kind of horrible creatures they were cheering for.</p>
<p>Matt: Daniel, how far did you succeed in the above, your stated aim?</p>
<p>DMG: I think we succeeded pretty well, judging from the positive reader feedback we&#8217;ve received so far. It&#8217;s something I want to keep pushing if we do more Necessary Monsters &#8211; especially with Creeping Tuesday, who&#8217;s kind of our Luke Skywalker by way of Freddy Krueger central character. With Tuesday I&#8217;m trying to do this perversion of the classic heroes journey, with the seductive forces of good trying to tempt her from the one true path of evil.</p>
<p>Something that I hadn&#8217;t counted on in the planning stages of Necessary Monsters was how much the spy fiction trappings of the series would throw off readers as to the characters’ motives. Several early reviews for the series made the assumption that the characters were somehow serving a greater good and so it was okay to enjoy reading them do all these terrible things. I thought I was pretty explicit up front about these being the bad guys, but I think people are just kind of used to their spies being bastards and so were happy to see them through grey-tinted glasses.</p>
<p>Matt: Sean, please tell us a little about the art.</p>
<p>SA: Once I received the story from Daniel I made the (with hindsight) mad decision to draw the whole book in Photoshop. To this day I can&#8217;t recall why, but if I ever find the bug that put the idea into my brain, it will get evicted for sure. I love stark black and white graphic approaches in comics and cartoons.  Despite the amazing advances in colouring and printing in comics, black and white is king. So, I half had in mind a combination of Eduardo Risso and John Ridgeway (solid blacks and negative space describing the design, with scratchy cross-hatching to model the form.)</p>
<p><a href="http://www.necessarymonsters.com/2009-09-14-122-a-propper-look" target="_blank"><img class="alignnone size-full wp-image-23705" title="Necessary Monsters a proper look Goodbrey Azzopardi" src="http://forbiddenplanet.co.uk/blog/wp-content/uploads/2010/01/Necessary-Monsters-a-proper-look-Goodbrey-Azzopardi.jpg" alt="Necessary Monsters a proper look Goodbrey Azzopardi" width="510" height="680" /></a></p>
<p>Knowing Daniel’s work I was hoping that I would get to draw some crazy shit, and also stuff that I would have to research, as well as make up. I embraced a lot of behind-the-scenes approaches, using photographs, 3D models, tracing. Whatever got the job done really and made the pictures in my head possible.</p>
<p>On a side-note, me and Daniel are both writer/artists, and I really like this dynamic when it comes to working on a project. The understanding of the two roles bypasses a lot of problems that can rise from a non-artist/writer working with a non-writer/artist.</p>
<p>Matt: What were the pros and cons of the decision to work entirely in Photoshop?</p>
<p>SA: Well there were a lot of time-saving benefits. These were quickly replaced by constant crashes of computer, and far too much time wasted through having access to the Internet. I am trying to wean myself off too much usage, especially with the justification that ‘It&#8217;s research’. I am amazed at the amount of posting on FaceBook and Twitter that a lot of professionals do. Whatever project they are working on must be really boring.</p>
<p>Matt: Could you please expand on this statement a little: ‘On a side-note, me and Daniel are both writer/artists, and I really like this dynamic when it comes to working on a project. The understanding of the two roles bypasses a lot of problems that can rise from a non-artist/writer working with a non-writer/artist.’</p>
<p>SA: Yes, I wasn&#8217;t very clear on this. I found that working with Daniel he had a very visual idea of what was going on in the panels, and the page as a whole. It was very clear, because he has scripted and illustrated hundreds of pages for himself and for other artists. I have had scripts from writers that have very little visual awareness, and it can be very painful, and ultimately dull and uninspiring.</p>
<p>Matt: Daniel, the series reads like a bit of a love letter to video nasties, Japanese horror films, espionage drama and even the Dirty Dozen (&#8216;We&#8217;ve gotta get a team together!&#8217;). How do you strike a balance between riffing off these various sources while still crafting a story that is very much in your own style?</p>
<p>DMG: Having thought about this for a bit I would have to conclude that I don’t know. I usually tend to build the initial framework of a story out of the strange little moments and characters and names and titles that clutter up my head. I guess this results in an essential undercurrent of my own particular sort of strangeness permeating the story. Necessary Monsters was me trying to be deliberately quite commercial in one sense and, yeah, it’s riffing on all sorts of stuff, but the devil remains in the details.</p>
<p><img class="alignnone size-full wp-image-23706" title="Necessary Monsters Many ears to Listen Goodbrey Azzopardi" src="http://forbiddenplanet.co.uk/blog/wp-content/uploads/2010/01/Necessary-Monsters-Many-ears-to-Listen-Goodbrey-Azzopardi.jpg" alt="Necessary Monsters Many ears to Listen Goodbrey Azzopardi" width="510" height="680" /></p>
<p>Matt: From what you guys have said, you, Sean, are working from a full script provided by Daniel. What are those scripts like in terms of their art direction (do you, Daniel, make any comments/suggestions about the composition, page and panel layouts&#8230;)? And what was the process when it came to designing the world and characters? How much of a back-and-forth was there?</p>
<p>DMG: Lots of back-and-forth on the character designs. Most of the characters went through several iterations as we tried to figure out the right look for them, starting with some initial descriptions from me and then providing as much feedback to Sean as I could while he tried out different approaches to each character. I think Tuesday’s design was probably the hardest to nail down – certainly the last of the major cast to fall into place, anyway.</p>
<p>In terms of script, I wrote full script but most of the time focused just on what was going on inside the panels and left page layouts to Sean to figure out. Occasionally I’d make a suggestion on page layout (usually limited to indicating what should be the biggest panel on the page) but I really felt much happier leaving that down to Sean.</p>
<p>In terms of composition within the panels I’m a bit more vocal, often providing some sort of suggestion as to how to shoot a scene (yeah, shoot &#8211; I use film language a lot for this stuff – it’s just what makes most sense in my head). When we first started out Sean’s natural inclination was to use medium and full body shots of the characters and I tried to push him more towards closer shots to up the tension a bit and give proceedings a more filmic feel. As the series progressed I think the amount of direction I gave dropped off substantially as Sean and I became more and more attuned to each other’s sensibilities.</p>
<p>Throughout the series I kinda also served as the editor on the book, critiquing the pages as they came in from Sean and making suggestions where I felt it was needed. Sean, bless him, had the patience of a saint when it came to this process and one of the advantages of working digitally was that it wasn’t too difficult to make small changes when required. Again, I found there was less and less that needed doing on this front as the book progressed and Sean hit his stride on the artwork.</p>
<p>SA: The character design stage was a lot of fun, what&#8217;s not to make a person shout ‘YES!’ when you read Chicken Head &#8216;s description? As for the script and the process of Daniel being editor, it worked really well. Daniel’s other life is a tutor, and I learnt a lot throughout the various stages. My understanding of composition and design has advanced for sure.</p>
<p>Matt: Prompted by Daniel&#8217;s answer, I want to throw this question at you both:<br />
Quoting Daniel: &#8216;Throughout the series I kinda also served as the editor on the book, critiquing the pages as they came in from Sean and making suggestions where I felt it was needed.&#8217;</p>
<p>Sean, Daniel, how useful would it have been to have an actual editor working on the book with you? And is this one of the downsides of working on Indie projects, that there often aren&#8217;t the resources to employ someone as an &#8216;outside eye&#8217;? Having said that, did you guys at any point tap into your friends and peers in the comics community for feedback about what you were doing?</p>
<p>DMG: Well, it would certainly have been nice to have someone to catch all the continuity errors we made, which got a bit painful at times. Although our online readers were actually very useful in this regard, letting us know via the comments thread for each page where we’d let mistakes slip through. Another advantage to the online serialisation was this: being able to fix as you go in a medium more forgiving of edits than print.</p>
<p>And I do tend to use other creators as a sounding board at times, yeah. Most often Douglas Noble as he’s usually around somewhere on a Friday, with a glass of vodka and Coke in his hand, more than happy to dispense some comics wisdom (I just asked him about this on MSN and he says, I quote, “Any and all good ideas were mine.” Lies, obviously, but his heart is the right place). I think in the case of Necessary Monsters, I talked more with Douglas in the early stages when I was trying to figure out exactly what I’d be working on with Sean. I kinda, sorta stole Sean from out of under Douglas, as they were mid-collaboration on <a href="http://thesequential.com/?cat=14" target="_blank">Sightings of Wallace Sendek</a> when we started work on Necessary Monsters. Sendek has since made it into the <a href="http://www.bastardscomic.blogspot.com/" target="_blank">B.A.S.T.A.R.D.S anthology</a> and can be read online <a href="http://thesequential.com/?cat=14" target="_blank">here</a>;  good stuff from the two of them, as always.</p>
<p><a href="http://thesequential.com/?cat=14" target="_blank"><img class="alignnone size-full wp-image-23707" title="sightings of wallace Sendak Doug Noble Sean Azzopardi" src="http://forbiddenplanet.co.uk/blog/wp-content/uploads/2010/01/sightings-of-wallace-Sendak-Doug-Noble-Sean-Azzopardi.jpg" alt="sightings of wallace Sendak Doug Noble Sean Azzopardi" width="510" height="689" /></a></p>
<p>(<em>a recent page from Sightings of Wallace Sendek by and (c) Douglas Noble and Sean Azzopardi</em>)</p>
<p>SA: The wider question of editors is an interesting one. In mainstream publishing, there seems to be a crisis in this area. I was reading one senior pro (the name has escaped me) saying that some editors dealing with their work just didn&#8217;t have sufficient knowledge of the medium to edit the work. I imagine as well that there are some editors who let the creator get on with it, assuming everything will be fine and just collecting the work for the deadline.</p>
<p>This shows in some shelf-bound product, with speech balloons so full of dialogue they are practically novels and speech balloon placement that unnecessarily obscures art (for me, ideally, the balloon placement should be integrated into the artistic process, not done afterwards, to avoid this problem).  It seems that the interventionist, Archie Goodwin-type editor is a thing of the past (which, reading about him, is a real shame). With regards to Indie publishing, we are, as Daniel has pointed out, our own editors. In this situation, working with someone else is so refreshing. We bounce off each other during the process, both picking at areas that need correcting or improving.</p>
<p>There are, though, some good models of editing that I’d like to mention now you’ve raised the subject.</p>
<p>The <a href="http://en.wikipedia.org/wiki/RAW_%28magazine%29" target="_blank">RAW</a> model seemed ruthless in their editorial approach, and look at the fantastic results that Art Spiegelman and Françoise Mouly got.</p>
<p>In the UK, <a href="http://www.ventedspleen.com/" target="_blank">Tom Humberstone</a> with <a href="http://solipsisticpop.com/" target="_blank">Solipsistic Pop</a> has taken on a curator/editor role, although I&#8217;m not sure if he actually has an input on the actual work. But the result is amazing – he’s clearly someone who has a strong idea of what they want – and the obvious care he’s taken on Solipsistic Pop has resulted in lush production values.</p>
<p>Matt: Could you guys just take me through the thinking behind publishing Necessary Monsters in the way you have, online, then as mini-comics and now in a collection?</p>
<p>DMG: The idea was basically just to get it out there in front of as many different audiences as possible. Initially our focus was web-comic serialisation to print collection, which I think is going to be the dominant model for independent comics for a while. We had the print deal with AiT agreed before we started serialising online, the idea being that the online version builds word of mouth and positive press for the eventual collection, which is where you (hopefully) make your money.</p>
<p>The mini-comics part of the puzzle came a little later – we realized we’d be doing tables at all these comic shows, so it made sense to have something physical to help promote the book and get another section of the comics audience talking about us. I think originally we’d maybe only thought of doing the first chapter as a mini to give a taste of the story, but response in the small press community was so strong that we decided to put out all five chapters as minis.</p>
<p>SA: I think Daniel has covered most of it. For me it was a first, serializing the material online, then printing it up as minis. It was a really immersive process, having feedback from Daniel, and then from people posting on the website (I was amazed at how many stuck with it from the beginning) and finally from the readers of the minis. I guess what I&#8217;m trying to say that there gave me an awareness that there was an audience, that the work wasn&#8217;t being thrown out into the void. (It&#8217;s certainly a good way of overcoming nerves, although not a way to banish self-doubt.)</p>
<p>Matt: What’s next for Azzopardi/Goodbrey, both as individuals and as a team? (And will there be more Necessary Monsters?)</p>
<p>DMG: I can reveal exclusively in this interview that there will be more Necessary Monsters, yes. We’ve both been taking a nice little break to recharge ourselves, but my notebook is starting to get so clogged up with sequel ideas that I think I’m just gonna have to break down and start writing the thing. Look for Necessary Monsters 2: Murder Box to start appearing online sometime later this year – probably in the summer, I should think.</p>
<p>Apart from Necessary Monsters I’ve a couple of new projects on the horizon, but neither of them are far along enough that I can talk about them without jinxing them. Instead I shall plug my other two ongoing webcomic series, <a href="http://www.serializer.net/comics/theruleofdeath.php" target="_blank">The Rule Of Death</a> with Douglas Noble and my own <a href="http://e-merl.com/index.php" target="_blank">All Knowledge Is Strange</a>.</p>
<p><a href="http://www.serializer.net/comics/theruleofdeath.php?view=toc" target="_blank"><img class="alignnone size-full wp-image-23708" title="Rule of Death Douglas Noble Daniel Merlin Goodbrey" src="http://forbiddenplanet.co.uk/blog/wp-content/uploads/2010/01/Rule-of-Death-Douglas-Noble-Daniel-Merlin-Goodbrey.jpg" alt="Rule of Death Douglas Noble Daniel Merlin Goodbrey" width="510" height="317" /></a></p>
<p>(<em>public transport continues to get worse in a scene from The Rule of Death by and (c) Douglas Noble and Daniel Merlin Goodbrey</em>)</p>
<p>SA: Well, like Gravehouse I thought I was out of the game. (Although I have been writing a script/pitch of my own). Seems like that is about to change&#8230;</p>
<p>Matt: Oh, and I almost forgot, has NM &#8211; the trade &#8211; got any extra features, such as an intro, artists sketches, that sort of thing?</p>
<p>DMG: The trade features a brand new introduction from Kieron Gillen and reworked artwork across all five chapters. Think of it as the Special Edition of Necessary Monsters, now with better special effects and even more Azzopardiness but with Han still shooting first and less incongruous CGI dinosaurs.</p>
<p>SA: Yeah, all that. Thankfully I had time to correct a lot of the pages that were rushed, due to deadlines. There is a panel with Chicken Neck that has really benefited from a re-work.</p>
<p>Matt: Please give us your overview of the current state of the Brit&#8217; comics industry. What&#8217;s good? What&#8217;s bad? What needs to change?</p>
<p>DMG: Hmm, lets see. Well, it was a good year in terms of conventions, I think. Between the injection of youth provided by the two MCM conventions and the crowning of Thought Bubble as the UK&#8217;s new première comics event, it feels like we&#8217;re on really solid ground again. I didn&#8217;t bother with Bristol or Birmingham this year and didn&#8217;t feel like I&#8217;d missed out on anything at all, so maybe those shows could both use a bit of a sprucing to compete with the new up-and-comers.</p>
<p>Apart from promoting Necessary Monsters at every available opportunity, I actually feel like I&#8217;ve been a bit removed from the Brit’ industry this yeah – quite a chunk of my time was spent back in the international world of <a href="http://e-merl.com/hypercomics" target="_blank">hypercomics</a>, with my <a href="http://e-merl.com/casita.htm" target="_blank">Paris collaboration</a> with David Baillie and a retrospective show at SICAF in Korea. So I don&#8217;t have that much more insight to offer. Sean? You got any pearls of wisdom for us?</p>
<p>SA: I feel out of touch with the scene now. I missed Bristol and Birmingham last year, and not having <a href="http://londonundergroundcomics.com/" target="_blank">LUC</a> (London Underground Comics) anymore has kind of sidelined me in terms of having an informed opinion of what is current. I think what I did learn last year is that there are massive amounts of opportunities for people to get their work seen, or to apply for grants and residencies. I think that there is an industry.</p>
<p>There is certainly an economic model, if someone would take the time to actual add up all sales of comics, in whatever format, that has been produced in the UK, I would imagine it would be a healthy total. All those two-pound minis, selling throughout the year, then trades, etc. I would have to say it&#8217;s in a healthy state, as much as print can be at the current point in time. It is at the point of moving into a new form, and the page is going to be another fetish form preserved by fanatical purists. Or something like that. But what is really positive is the amount of young people that are involved, as readers, as makers. I was involved in two separate workshops last year, and the enthusiasm for comics was inspiring.</p>
<p><a href="http://www.necessarymonsters.com/2009-08-10-112-peek-a-boo" target="_blank"><img class="alignnone size-full wp-image-23709" title="Necessary Monsters eye slicing Goodbrey Azzopardi" src="http://forbiddenplanet.co.uk/blog/wp-content/uploads/2010/01/Necessary-Monsters-eye-slicing-Goodbrey-Azzopardi.jpg" alt="Necessary Monsters eye slicing Goodbrey Azzopardi" width="510" height="680" /></a></p>
<p>(<em>Bunuel and Dali eat your hearts out, this is how to do an eye-slicing scene! (c) Daniel Merlin Goodbrey and Sean Azzopardi</em>)</p>
<p>Matt: And, finally, what are you reading comics-wise? And are there any up-and-coming creators, Brit or otherwise, that you think we should be looking out for?</p>
<p>SA: At the moment I’ve the twin headed beast of <a href="http://www.forbiddenplanet.co.uk/index.php?main_page=product_music_info&amp;products_id=56473#activePage=search&amp;searchTerm=alec+years+have&amp;searchCat=&amp;searchMode=term&amp;pagerPage=1&amp;pagerTotalItems=2" target="_blank">Alec: The Years Have Pants</a> (Eddie Campbell) and <a href="http://www.forbiddenplanet.co.uk/index.php?main_page=product_music_info&amp;products_id=50964" target="_blank">Asterios Polyp</a> by David Mazzucchelli on the go. People to look out for include <a href="http://www.marcellerby.com/" target="_blank">Marc Ellerby</a>, <a href="http://www.adamcadwell.com/" target="_blank">Adam Cadwell</a>, <a href="http://www.ventedspleen.com/" target="_blank">Tom Humberstone</a>, <a href="http://www.poweredbyrobots.co.uk/" target="_blank">Julia Scheele</a>, <a href="http://matthewsheret.com/" target="_blank">Matt Sheret</a> and <a href="http://www.lizzlizz.com/" target="_blank">Lizz Lunney</a>. Others from America are <a href="http://www.alec-longstreth.com/" target="_blank">Alec Longstreth</a>, <a href="http://lizbaillie.com/" target="_blank">Liz Baillie</a>, and <a href="http://lizprincepower.com/" target="_blank">Liz Prince</a>.</p>
<p>DMG: It feels like I&#8217;ve had less and less time to actually read comics this year, which shall probably result in a culling of my pull list sometime soon in the new year. I&#8217;ve been enjoying the usual names in US comics – Ellis, Ennis, Fraction, Bendis. Outside of that&#8230; well, it&#8217;s probably the year of Gillen &amp; McKelvie, isn&#8217;t it? Those two chaps just keep going from strength to strength in all their comics endeavours.</p>
<p>In the world of the small press, it&#8217;s been great to see the return of <a href="http://dogtopus.blogspot.com/" target="_blank">Paul Fryer</a> to active comics duty. He had two new ones out this year – Sticks and Rockfall – both of which were lovely little slices of perfectly staged action. In webcomics&#8230; well I always feel like I&#8217;m late to the party when I recommend a webcomic that people are probably all reading anyway but in the last year <a href="http://www.oglaf.com/" target="_blank">www.oglaf.com</a> has caught my eye. Decidedly NSFW [not safe for work] and rather pornographic but also consistently funny and wonderfully illustrated. Worth a look, if you don&#8217;t mind the odd naked elf with your tea on a Monday morning.</p>
<p><em>FPI would like to thank <a href="http://matthewbadham.wordpress.com/" target="_blank">Matt Badham</a>, <a href="http://e-merl.com/" target="_blank">Daniel Merlin Goodbrey</a> and <a href="http://phatcatz.org.uk/" target="_blank">Sean Azzopardi</a> very much for sharing their time and thoughts with us; you can check out Necessary Monsters <a href="http://www.necessarymonsters.com/" target="_blank">online here</a> and the collected edition can <a href="http://www.forbiddenplanet.co.uk/index.php?main_page=product_music_info&amp;products_id=56473" target="_blank">be ordered here</a>.</em></p>
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		<title>Necessary Monsters &#8211; the finale</title>
		<link>http://forbiddenplanet.co.uk/blog/2009/necessary-monsters-the-finale/</link>
		<comments>http://forbiddenplanet.co.uk/blog/2009/necessary-monsters-the-finale/#comments</comments>
		<pubDate>Mon, 07 Dec 2009 00:15:32 +0000</pubDate>
		<dc:creator>Richard</dc:creator>
				<category><![CDATA[Comics and cartoons]]></category>
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		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Daniel Merlin Goodbrey]]></category>
		<category><![CDATA[Necessary Monsters]]></category>
		<category><![CDATA[Sean Azzopardi]]></category>
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		<description><![CDATA[Necessary Monsters 5 by Daniel Merlin Goodbrey and Sean Azzopardi Self-published And here we are, at the end of the five issue first series of Necessary Monsters; Goodbrey and Azzopardi&#8217;s monster action-thriller that I&#8217;ve reviewed in depth twice before (reviews of issues 1&#38;2 and 3&#38;4). Issue 5 ties it all up nicely, giving us the [...]]]></description>
			<content:encoded><![CDATA[<p><strong><a href="http://www.necessarymonsters.com/about" target="_blank">Necessary Monsters 5</a></strong></p>
<p>by Daniel Merlin Goodbrey and Sean Azzopardi</p>
<p>Self-published</p>
<p><a href="http://www.necessarymonsters.com/about" target="_blank"><img class="alignnone size-full wp-image-19600" title="NM-5-cover" src="http://forbiddenplanet.co.uk/blog/wp-content/uploads/2009/11/NM-5-cover.jpg" alt="NM-5-cover" width="319" height="413" /></a></p>
<p>And here we are, at the end of the five issue first series of Necessary Monsters; Goodbrey and Azzopardi&#8217;s monster action-thriller that I&#8217;ve reviewed in depth twice before (reviews of issues <a href="../2009/conundrunomicons-chicken-headed-men-with-chainsaws-welcome-to-necessary-monsters/" target="_blank">1&amp;2</a> and <a href="../2009/more-of-those-necessary-monsters/" target="_blank">3&amp;4</a>). Issue 5 ties it all up nicely, giving us the requisite number of thrills, violence and gore and wrapping it all up with a very satisfying finale that still leaves a few interesting questions hanging, waiting for the next series. (I&#8217;m certainly hoping there will be a next series.)</p>
<p>As a very quick recap, here&#8217;s the blurb from inside the early front covers:</p>
<blockquote><p><em>“There exists a world of horrors beneath the one we know. Where the creatures of our nightmares stalk amongst humanity and play their games of vengence, murder and intrigue. To police this world there is the Chain; a covert agency of monsters and killers, charged with keeping the human herd from ever growing too thin.”</em></p></blockquote>
<p>And here&#8217;s what I thought on first seeing the series:</p>
<blockquote><p><em>&#8220;Spy Horror Thrills galore with more than a touch of the magical thrown in. James Bond with Hellblazer characters perhaps. This is Necessary Monsters; a fantastic and fantastical series from Goodbrey and Azzopardi that manages to be an all-out, ballsy, cliché-ridden horror thriller and still be bloody great at the same time.&#8221;</em></p></blockquote>
<p>Throughout the entire five issue series Necessary Monsters consistently lives up to my initial impressions, continually throwing up great action, fantastic character monsters and, strangest of all, quite a high proportion of nice gags throughout.</p>
<p><img class="alignnone size-full wp-image-19593" title="NM 1" src="http://forbiddenplanet.co.uk/blog/wp-content/uploads/2009/11/NM-1.gif" alt="NM 1" width="450" height="600" /></p>
<p>(<em>Isn&#8217;t it just super? All this violence and gore, but still a good turn of phrase that brings a smile to your face every time. From Necessary Monsters issue 5 by Goodbrey and Azzopardi.</em>)</p>
<p>Goodbrey&#8217;s writing is near perfect all the way through the series (surely he&#8217;s enroute to being the next writer, after Kieron Gillen, to be poached by some big US company?), as is Azzopardi&#8217;s artwork, but despite all that I&#8217;m not going to tell you to buy issue 5. Instead I think you should all wait until January when the collection of all 5 issues comes out from AIT/PlanetLAR. That I&#8217;ll recommend until I&#8217;m blue in the face.</p>
<p><img class="alignnone size-full wp-image-19596" title="Necessary-Monsters-cover" src="http://forbiddenplanet.co.uk/blog/wp-content/uploads/2009/11/Necessary-Monsters-cover.jpg" alt="Necessary-Monsters-cover" width="447" height="668" /></p>
<p>(<em>The cover to the forthcoming Necessary Monsters trade paperback &#8211; necessary reading.</em>)</p>
<p><a href="http://rhbfictions.blogspot.com/" target="_blank"><em>Richard Bruton</em></a>.</p>
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		<title>Necessary Monsters collection coming soon</title>
		<link>http://forbiddenplanet.co.uk/blog/2009/necessary-monsters-collection-coming-soon/</link>
		<comments>http://forbiddenplanet.co.uk/blog/2009/necessary-monsters-collection-coming-soon/#comments</comments>
		<pubDate>Wed, 25 Nov 2009 11:37:08 +0000</pubDate>
		<dc:creator>Joe</dc:creator>
				<category><![CDATA[Comics and cartoons]]></category>
		<category><![CDATA[Daniel Merlin Goodbrey]]></category>
		<category><![CDATA[Graphic Novels]]></category>
		<category><![CDATA[Necessary Monsters]]></category>
		<category><![CDATA[Sean Azzopardi]]></category>

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		<description><![CDATA[We&#8217;ve really been enjoying Daniel Merlin Goodbrey and Sean Azzopardi&#8216;s collaboration on Necessary Monsters, in individual issues and online. In fact Richard said of it: &#8220;Spy Horror Thrills galore with more than a touch of the magical thrown in. James Bond with Hellblazer characters perhaps. This is Necessary Monsters; a fantastic and fantastical series from [...]]]></description>
			<content:encoded><![CDATA[<p>We&#8217;ve really been enjoying <a href="http://www.e-merl.com/" target="_blank">Daniel Merlin Goodbrey</a> and <a href="http://phatcatz.org.uk/" target="_blank">Sean Azzopardi</a>&#8216;s collaboration on Necessary Monsters, in individual issues and <a href="http://www.necessarymonsters.com/" target="_blank">online</a>. In fact <a href="http://forbiddenplanet.co.uk/blog/2009/more-of-those-necessary-monsters/" target="_blank">Richard said of it</a>: &#8220;<em>Spy Horror Thrills galore with more than a touch of the magical thrown in. James Bond with Hellblazer characters perhaps. This is Necessary Monsters; a fantastic and fantastical series from Goodbrey and Azzopardi that manages to be an all-out, ballsy, cliché-ridden horror thriller and still be bloody great at the same time.</em>&#8221; Yes, fair to say we&#8217;ve been really enjoying it. And now in the latest Previews there&#8217;s some great news &#8211; there&#8217;s <a href="http://www.forbiddenplanet.co.uk/index.php?main_page=product_music_info&amp;products_id=56473" target="_blank">a collected edition of Necessary Monsters</a> coming from AIT/PlanetLar, due this February and here, hot from the guy&#8217;s comics oven (thanks, Sean!), is a look at the just-completed cover art:</p>
<p><a href="http://www.forbiddenplanet.co.uk/index.php?main_page=product_music_info&amp;products_id=56473" target="_blank"><img class="alignnone size-full wp-image-20655" title="Necessary Monsters collected edition Daniel Merlin Goodbrey and Sean Azzopardi" src="http://forbiddenplanet.co.uk/blog/wp-content/uploads/2009/11/Necessary-Monsters-collected-edition-Daniel-Merlin-Goodbrey-and-Sean-Azzopardi.jpg" alt="Necessary Monsters collected edition Daniel Merlin Goodbrey and Sean Azzopardi" width="505" height="756" /></a></p>
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		<title>More of those Necessary Monsters&#8230;</title>
		<link>http://forbiddenplanet.co.uk/blog/2009/more-of-those-necessary-monsters/</link>
		<comments>http://forbiddenplanet.co.uk/blog/2009/more-of-those-necessary-monsters/#comments</comments>
		<pubDate>Sun, 20 Sep 2009 23:15:42 +0000</pubDate>
		<dc:creator>Richard</dc:creator>
				<category><![CDATA[Comics and cartoons]]></category>
		<category><![CDATA[Propaganda]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Daniel Merlin Goodbrey]]></category>
		<category><![CDATA[Necessary Monsters]]></category>
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		<category><![CDATA[UK small press]]></category>

		<guid isPermaLink="false">http://forbiddenplanet.co.uk/blog/?p=14760</guid>
		<description><![CDATA[Necessary Monsters issue 3 &#38; 4 by Daniel Merlin Goodbrey and Sean Azzopardi Self Published. “There exists a world of horrors beneath the one we know. Where the creatures of our nightmares stalk amongst humanity and play their games of vengence, murder and intrigue. To police this world there is the Chain; a covert agency [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Necessary Monsters issue 3 &amp; 4</strong></p>
<p>by Daniel Merlin Goodbrey and Sean Azzopardi</p>
<p>Self Published.</p>
<p><img class="alignnone size-full wp-image-14794" title="Cover-issue3" src="http://forbiddenplanet.co.uk/blog/wp-content/uploads/2009/07/Cover-issue3.jpg" alt="Cover-issue3" width="215" height="303" /> <img class="alignnone size-full wp-image-14795" title="NM-4-cover" src="http://forbiddenplanet.co.uk/blog/wp-content/uploads/2009/07/NM-4-cover.jpg" alt="NM-4-cover" width="233" height="302" /></p>
<p><em>“There exists a world of horrors beneath the one we know. Where the creatures of our nightmares stalk amongst humanity and play their games of vengence, murder and intrigue. To police this world there is the Chain; a covert agency of monsters and killers, charged with keeping the human herd from ever growing too thin.”<br />
(From the inside cover)</em></p>
<p>I last looked at Necessary Monsters <a href="http://forbiddenplanet.co.uk/blog/2009/02/conundrunomicons-chicken-headed-men-with-chainsaws-welcome-to-necessary-monsters/" target="_blank">here</a> with the print versions of issues 1 &amp; 2 (and reading issue 3 online &#8211; still a sure sign with my webcomic dislike that I&#8217;m enjoying a story) and I described it as:</p>
<p><em>Spy Horror Thrills galore with more than a touch of the magical thrown in. James Bond with Hellblazer characters perhaps. This is Necessary Monsters; a fantastic and fantastical series from Goodbrey and Azzopardi that manages to be an all-out, ballsy, cliché-ridden horror thriller and still be bloody great at the same time.<br />
</em></p>
<p>And now I&#8217;ve got issues 3 &amp; 4 in print before me. It shouldn&#8217;t really be a surprise that it manages to keep up all the excitement and horror going nicely. In fact this time I had to really fight the urge to head online and read the next set of strips. Because I know there&#8217;s only one issue to go and it&#8217;s not yet finished online and I also know it&#8217;s going to be something I&#8217;m going to want to read in one go. But bloody hell, it was a struggle to resist.</p>
<p><img class="alignnone size-full wp-image-14784" title="nec mon 76" src="http://forbiddenplanet.co.uk/blog/wp-content/uploads/2009/07/nec-mon-76.gif" alt="nec mon 76" width="450" height="600" /></p>
<p>(<em>Threats and violence &#8211; and a classic cool as you like reply from Jonathan Gravehouse in Necessary Monsters.</em>)</p>
<p>Following on from the first couple of issues we&#8217;re on the trail of Thomas Harp; renegade agent of The Chain and his chicken headed accomplice, as they seek to find the cipher that cracks the Conundrunomicon; the most secret and powerful codebook in history. As issue 3 opens we have a team of Chain agents assembled to track Harp down, including  Jonathan Gravehouse (retired, dangerous, manipulative, nasty), Charlotte Hatred (spooky, goth, killer, moves through mirrors) Cowboy 13 (Texas Chainsaw type psycho) and the final team member; Tuesday Jones/Creeping Tuesday (new girl, daughter of original team member, quickly realising how shit her new life has become).</p>
<p>The good team of nasty bastards is tasked with infiltrating the Chain safehouse holding the cipher that Harp is after. Except the safehouse is hardly safe anymore; not only do they have to worry about Harp they also have to fight their way through the hordes of zombies belonging to the safehouse boss; The Ju Ju Man who’s running the facility just to protect the Cipher and doesn’t want anyone getting in, no matter what side they’re on.</p>
<p>So here in issue 3 &amp; 4 we get the team fighting their way through the safehouse, The Ju Ju Man&#8217;s zombies and Harp&#8217;s forces as well. Things don&#8217;t go too well and Harp is well on the way to getting everything he wants:</p>
<p><img class="alignnone size-full wp-image-14783" title="nec mon 1" src="http://forbiddenplanet.co.uk/blog/wp-content/uploads/2009/07/nec-mon-1.gif" alt="nec mon 1" width="450" height="451" /></p>
<p>(<em>I really don&#8217;t think the Ju Ju Man&#8217;s got some voodoo solution for that one. From Necessary Monsters 4 by Goodbrey and Azzopardi.</em>)</p>
<p>Or at least things don&#8217;t go too well for the good guys. For the reader it&#8217;s bloody brilliant stuff. Just as clichéd (in the best context of the word) as the first couple of issues. A cracking spy-horror thriller, full of nastiness, plenty of gore, rapid action and tremendous setpieces. Just like I&#8217;d been expecting.</p>
<p>Again, Goodbrey’s writing is a big draw to the book and I&#8217;m expecting him to get very successful in the US anytime soon, but Necessary Monsters is also Sean Azzopardi’s book, with his artwork, all stark black and white stuff, perfectly laid out for maximum energy and storytelling.</p>
<p>Necessary Monsters is a great series, well worth seeking out. The physical comics (issues 1-4) are available at comic shows. If you’re desperate to get hold of them before their next appearance. Daniel suggests emailing him through his website. You can also pick up a couple of <a href="http://phatcatz.org.uk/?page_id=1175" target="_blank">Necessary Monsters prints from Sean&#8217;s website</a>:</p>
<p><a href="http://phatcatz.org.uk/?page_id=1175" target="_blank"><img class="alignnone size-full wp-image-14787" title="Nm-Poster-1" src="http://forbiddenplanet.co.uk/blog/wp-content/uploads/2009/07/Nm-Poster-11.jpg" alt="Nm-Poster-1" width="394" height="499" /></a></p>
<p>(<em>One of two great Necessary Monsters prints by Sean Azzopardi &#8211; available <a href="http://phatcatz.org.uk/?page_id=1175" target="_blank">here</a>.</em>)</p>
<p>The great news is that Necessary Monsters is going to be collected by <a href="http://ait-planetlar.com/index.shtml" target="_blank">AiT/Planet Lar</a> once part 5 is done (sometime in 2009 hopefully).</p>
<p>Online stuff:<br />
Necessary Monsters <a href="http://www.necessarymonsters.com/2008-05-27-1" target="_blank">webcomic</a><br />
Daniel: <a href="http://www.e-merl.com/" target="_blank">E-merl.com</a><br />
Sean: <a href="http://phatcatz.org.uk/" target="_blank">Phatcomics</a>.<br />
Sean Azzopardi: <a href="http://rhbfictions.blogspot.com/" target="_blank">comics on the FPI webstore</a></p>
<p><a href="http://rhbfictions.blogspot.com/" target="_blank"><em>Richard Bruton</em></a>.</p>
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